The Jibe SDK gives developers access to the real-time streaming capabilities without the need to understand telecoms systems. Developers can harness these features to add comms into any app, on any mobile network.
The Jibe SDK gives developers access to the real-time streaming capabilities of carriers networks without the need to understand telecoms systems. Developers can harness these features to develop multi-player real-time games over the mobile network.
The Jibe SDK is based on industry standards from the OMA and 3GPP including:
When seeing is believing, bring players right into your game with live in-game video talking.
Allow your game to have its own voice channel. The Jibe SDK lets you easily add Voice over IP into your game. This will get your users talking.
If your users prefer to text, allow in-game texting with the Jibe SDK.
With application presence you can know what game your friends have and what games you have in common. If you have the same game as a friend you can instantly challenge them to a match even if they aren't already in the game - Jibe will alert your friend with an instant challenge. If your friends have games you don't, simply download them and you'll be one click away from an instant challenge.
Low Latency Multiplayer
Jibe provides the lowest latency connection possible over 3G, 4G and WiFi making real-time multiplayer gaming on mobile a reality.
Ping before you play
In addition to minimizing latency, the Jibe SDK comes with built-in ping time checks that happen automatically when challenging a friend or when pairing up random users. You can use the ping check to make sure each player's network connection is strong enough prior to game play.
With Jibe you can pick a friend to challenge right now. No need for your friend to be in a lobby. The game “wakes up” on his phone and you can battle each other within seconds.
Jibe Mobile SDK Benefits